Resume of Sonya Roberts
sonya_roberts@sympatico.ca

Related Work Experience

Feb 2003 to
Jul 2003
Agetec Inc. San Jose, California
(Work From Home)
Rewriter
  • Rewrite text for a console based RPG game that had been translated to English from Japanese. Correct grammar, spelling, and continuity errors.

Sep 1996 to
May 2002
Pseudo Interactive Inc. Toronto, Ontario
Level Facilitator - Cel Damage Overdrive
  • Export art assets from 3DS Max to a proprietary data format.
  • Combine assets created by the Art Department with functions created by the Code Department in order to assemble a finished, working level.
  • Set up flagging and messaging within levels to create settings for different events (race, capture the flag, and frag events).

3D Artist - Cel Damage
  • Create terrain for levels using spline modeling in 3DS Max. In some cases, apply textures created by the Texture Artist to rough texture a level prior to handing it off for finish texturing.
  • Create objects to dress the landscape, such as buildings, trees, rocks, fence sections, signage, etc. In some cases, apply textures created by the Texture Artist, or create and apply simple textures, prior to handing assets off for finishing.
  • Using the X-Ref system in 3DS Max, create a file of level dressing objects that, when merged with a landscape file, consists of the majority of static items in a level.

Level Designer - Full Auto (neé Inertia)
  • Using a proprietary level editor, create and texture terrain for a portal-based environment.
  • On a room by room basis, apply settings to control physical, visual and audio effects such as lighting level, lighting colour, direction of lighting; fog, fogging distance, colour of fog; reverb; reflection maps; direction of gravity.
  • Model and texture objects for use within the world, such as cars, mechanoid AIs, street lights, sentry guns, etc.
  • Import objects created by the Art Department from Lightwave or 3DS Max to a proprietary data format.
  • Apply settings to objects to make them behave in physically realistic ways (can be knocked loose, mass, center of mass, damage volumes, damage skins, material settings, breakability, etc.)
  • Using sensors, a scripting language, and a messaging system, set up terrain-based objects (building doors, elevators, breakable wall sections, etc.), level objects (street lights, spotlights, sentry guns), and AIs to interact with each other and the player.

Other Work Experience

Feb 2004 to
Present
Canadian Food Inspection Agency
(on placement through Today's Staffing)
Toronto, Ontario
Data Entry/Reception
  • Enter data from Field Survey sheets into a database as part of the Asian Long-Horned Beetle eradication program.
  • Sort, rename, and organize 100,000+ digital photos from the Survey and Disposal of trees affected by the Long-Horned Beetle eradication program.
  • Provide reception coverage as needed.

Jan 1993 to
June 1995
Toronto Transit Commission Toronto, Ontario
Secretary/Receptionist
  • Type and distribute letters, memos, minutes, reports, and other documents.
  • Assist the Project Cost Analysts with creation and maintenance of spreadsheets to track budgetary data for the Operating, Capital, Capital Works and Major Projects Budgets.
  • Create, distribute, and maintain macros for the creation of specialized documents and forms in Wordperfect and Excel.
  • Reorganize and label the contents of the Drawing Storage Vault.
  • Perform reception duties such as answering phones, greeting and directing visitors, turning away peddlers, etc. Maintain log of courier deliveries.

Jan 1991 to
Oct 1992
Assorted Temp. Agencies Toronto, Ontario
Secretary/Receptionist/Typist
  • Work for several Temporary Office Help Agencies (The People Bank, DGS Personnel, Hunt Personnel) to fill a variety of short term contract positions at many different locations across Toronto

Nov 1989 to
Dec 1990
Lloyd Research Inc. Sudbury, Ontario
Consulting Systems Analyst
  • Perform software evaluations to help clients determine which packages are the most efficient for their purposes.
  • Design and code customized database programs for use by clients.
  • Write and publish program specifications, proposals, user manuals, promotional literature, package inserts, diskette labels, etc.

Jan 1988 to
Oct 1990
Ontario Ministry of the Environment
Utility Operations - EDP Section
Sudbury, Ontario
Systems Officer Jr.
  • Provide on-line technical help services for water and wastewater treatment plants located throughout Northern Ontario.
  • Design, code, install, and support database programs for use at water and wastewater treatment plants, including writing and publishing user manuals, providing training and on-line user support, etc.
  • Maintain organizational charts using AutoCad 10.
  • Use various graphics programs to scan in, update, and print aerial site maps of solid waste utilization locations


Education

Jan 1996 to
May 1997
Seneca College
School of Communication Arts
Toronto, Ontario
Illustration - Technical
  • Graduated with High Honors from a two-year course in Computer Graphics
  • Subjects covered included 2D and 3D Design, Colour Theory, Life Drawing, Animation
  • Software used included 3DS Max, Illustrator, Photoshop, Director, Premiere, Corel Draw


References

View Letters of Reference.



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Copyright 2005 - Sonya Roberts